Rykky-Newl is level 168 as I write. Strength, wisdom, vitality fully scrolled, chance on its way (95/101), agility and intelligence to come
.
Lets see how she got there..
Chapter 1 – Gobbal fever
I started out with a adventurer set given to me by the Dofus charity. I leveled on quests until lvl 15 then I killed a lot of Astrub snappers using Martelo
, pretty weak 4AP hitting spell but way enough for snappers.
At lvl 26 I unlearned Martelo for Furia
and switched to a full Gobball set and a boar ring. Typical combo at that lvl:
- Furia
+ Reinforcement 
- Furia
+ leek pie
Furia and Psychopath Mask should be level 5 as soon as possible. Reinforcement and leek pie can stay level 1. At level 36, Plastron
to 5 is vital as well.
I trained mostly on class dopples and snappers until lvl 60. At lvl 40, I had to level Diffraction
to survive better against some dopples.
In the meantime I started different professions on the account to make money:
- Miner on Rykky-Newl
- Lumberjack, Farmer, Baker on a panda alt
- Fisherman, Fishmonger, Alchemist on an enu alt
Farmer/baker got 100 in 2 days. Fishmonger hit lvl 8x or so thanks to guildies who gave a lot of fishes to cook. I only leveled alchemist to farm Five-leaf-clovers myself for scrolling purpose.
I earned enough kamas with the breads, potions and cooked fishes to buy some dragoturkey mounts and upgrade my set. I also got given some emerald mounts by a guildy so I started breeding as well.
Chapter 2 – I am a boowolf
When I reached lvl 60, dopples I had to fight in class temples jumped to 80. I couldn’t handle them anymore so it was time for me to upgrade my set.
For the mount, I asked my guild leader to send some unwanted plum/emerald mount from his shed (he breeds for chameleon mounts). Why not emerald/ginger? Masq have 3 spells with modifiable range, 2 of them good enough to convince me not to neglect +range on equipment:
- Torturoga
, a shield castable on allies. It’s 12% of masq vitality and 3AP at every level. Only range and number of cast per turn is improved when you level this spell. Since all my plans showed I’ll be short on spell points. I decided to keep torturoga lvl 3, range 4-7, 2 casts per turn. At epic level it becomes essential. - Ardour
, %dam buff + unhealable/unlockable state. Extremely useful to unlock yourself (happens a lot when you are a str masq….) but also a good tactical spell on enemies. - Picada
, air hit and -lock penalty. Not very interesting for me.
Since I had 0 wisdom scrolled I had to find something with good wis. So I picked a few boowolf set pieces (hat, axe, boots), a gelano and a treemu for 8AP base then completed it with a rat belt and an ouginak cloak. To save kamas, I kept this set until lvl 106!
The only downside is I couldn’t do my dopples past 80, since the dopples lvl 100 were too strong for me.
Other than dopples I killed a lot of Otomai beach mobs and Sidimote Moor mobs (1 or 2 ouginaks minimum and many stars). I kept switching area depending on which mobs had stars.





